You have been nothing but a pleasure to work with on this project, especially considering the difficult working process with Japan and v. tight budgets.
Joe Stone, Games Director, SEGA Hardlight
Great communication, responsibility, and highly creative approach. Guys at NOISE are fast, doing very precise work. Our cooperation was absolutely flawless.
Šimon Šicko, CEO, PIXELFEDERATION
I've known Martin for many years and cooperation with him was always professional without compromise. I appreciate his personal involvement as well as the approach of his colleagues. Each of our tasks has been and is being fulfilled in good quality and especially in time.
Michal Drobný, CEO, Continental film
We've become NOISE artillery's client, based on good recommendations. Collaboration that lasts more than 5 years is very satisfactory. At the same time, this collaboration is above standard not only in their professional approach but also in various important advice and information on technical matters. We highly appreciate not only the rapid acceptance of our requirements but also a highly professional approach to any of our requirements.
Adriana Kráľovičová, Magic Box Slovakia
Noise Artillery was a great partner for us. Not only did they provide excellent models and textures, but they also took care to really listen to the moods and effects we were going for, resulting in a final product that we were very happy with. I would definitely work with them again.
Jeff Meador, COO, Portico Studios
We got beautiful AAA models and animations for our mobile game, delivered on time and exceeding expectations. The NOISE Artillery team provided us with valuable guidance, was always available, and supported our effort as a true partner. Great quality and amazing people to work with!
Giacomo Tognoni, CEO, Aykiro
Cooperation with NOISE artillery is great. They always solve our late requirements on time. They do not talk about the problem, but come straight to the solution.
Juraj Brocko, Marketing manager, ITAFILM